// generated by Gilman
unbindall
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+gostand"
bind 1 "weapnext"
bind 2 "weapnext"
bind 3 "weapprev"
bind 4 "cycleoffhand"
bind ` "toggleconsole"
bind A "+moveleft"
bind B "+binoculars"
bind C "gocrouch"
bind D "+moveright"
bind E "+leanright"
bind F "+activate"
bind Q "+leanleft"
bind R "+reload"
bind S "+back"
bind W "+forward"

// MISC
bind ESCAPE "togglemenu"
bind TAB "+scores"
bind = "replay_live"
bind ` "toggleconsole"
bind PAUSE "toggle cl_paused 0 1"
bind R "+activate"
bind F5 "savegame hoopla"
bind F9 "loadgame hoopla"
bind F12 "screenshot"

// DEV
bind . "toggle r_fullbright 0 1"
bind / "scriptdebugger"
bind B "toggle cl_paused 0 2"
bind T "toggle timescale 1 20"
bind Y "toggle timescale 1 .25 .1"
bind G "god"
bind I "toggle r_showtris 0 1 2"
bind J "notarget"
bind K "toggle ai_showNodes 0 1 2"
bind L "toggle g_entinfo 0 1 2"
bind M "map_restart"
bind N "noclip"
bind H "cg_noclip"
bind O "toggle r_showportals 0 1 2"
bind P "toggle r_lockpvs 0 1"
bind F1 "devgui"
bind ~ "toggleconsole"
bind PAUSE "toggle cl_paused"
bind ALT "+offhand"
bind CTRL "goprone"
bind SHIFT "+melee_breath"
bind F1 "devgui"
bind F12 "cg_materials 1;con_minicon 1;fs_debug 0; mapname;viewpos;wait 6;screenshotJPEG;con_minicon 0; fs_debug 2; cg_drawmaterials 0"
bind MOUSE1 "+attack"
bind MOUSE2 "toggleads"
bind MOUSE3 "+offhand"