// generated by Call of Duty, do not modify
unbindall
bind TAB "effect_genplayer on"
bind ENTER "toggle effect_display on off"
bind ESCAPE "togglemenu"
bind SPACE "effect_onceoff on"
bind - "ai all delete"
bind / "toggle ai_showFriendlyChains 1 2 0"
bind 1 "set effect_grid 1"
bind 2 "set effect_grid 2"
bind 3 "set effect_grid 4"
bind 4 "set effect_grid 8"
bind 5 "set effect_grid 16"
bind 6 "set effect_grid 32"
bind 7 "set effect_grid 64"
bind 8 "set effect_grid 128"
bind 9 "set effect_grid 256"
bind = "toggle cl_paused 0 2"
bind \ "toggle r_fullbright 1 0"
bind ] "weapprev"
bind ` "toggleconsole"
bind A "+moveleft"
bind B "god"
bind C "gocrouch"
bind D "+moveright"
bind E "+leanright"
bind G "effect_generate go"
bind I "toggle g_entinfo 3 2 1 0"
bind J "toggle r_showtricounts"
bind K "ai allies delete"
bind L "toggle ai_shownearestnode 0 999"
bind M "map_restart"
bind N "noclip"
bind O "toggle r_measureOverdraw"
bind P "toggle r_showtris"
bind Q "+leanleft"
bind S "+back"
bind T "toggle timescale 100 1"
bind U "toggle cg_drawshader"
bind W "+forward"
bind X "give health"
bind Y "toggle timescale 1 .1"
bind ~ "toggleconsole"
bind BACKSPACE "set g_entinfo 1; wait 4; set g_entinfo 0"
bind PAUSE "toggle cl_paused"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+moveleft"
bind RIGHTARROW "+moveright"
bind ALT "toggleprone"
bind CTRL "togglecrouch"
bind SHIFT "toggle effect_orient on off"
bind INS "effect_create go"
bind DEL "effect_delete go"
bind HOME "raisestance"
bind END "lowerstance"
bind F1 "devgui"
bind F5 "savegame quicksave"
bind F8 "cg_drawshader 1;con_minicon 1;g_entinfo 2;fs_debug 0; mapname;viewpos;wait 6;screenshotJPEG;con_minicon 0; fs_debug 2; g_entinfo 0; cg_drawshader 0"
bind F9 "loadgame quicksave"
bind F12 "screenshot"
bind KP_HOME "set effect_7 go"
bind KP_UPARROW "set effect_8 go"
bind KP_PGUP "set effect_9 go"
bind KP_LEFTARROW "set effect_4 go"
bind KP_5 "set effect_create"
bind KP_RIGHTARROW "set effect_6 go"
bind KP_END "toggleads"
bind KP_DOWNARROW "set effect_2 go"
bind KP_PGDN "set effect_3 go"
bind KP_ENTER "set effect_down go"
bind KP_INS "+reload"
bind KP_DEL "weapalt"
bind KP_PLUS "set effect_up go"
bind MOUSE1 "+attack"
bind MOUSE2 "+activate"
bind MOUSE3 "+offhand"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"
bind BUTTON_B "+offhand"
bind BUTTON_BLACK "raisestance"
bind BUTTON_WHITE "lowerstance"
bind BUTTON_START "toggle cl_paused"
bind BUTTON_BACK "devgui"
bind BUTTON_LSTICK "+leanright"
bind BUTTON_RSTICK "+melee"
bind BUTTON_RTRIG "+attack"
bind BUTTON_LTRIG "+speed"
bind DPAD_UP "cycleoffhand"
bind DPAD_DOWN "cycleoffhand"
bind DPAD_LEFT "cycleoffhand"
bind DPAD_RIGHT "cycleoffhand"
unbindallaxis
bindaxis A_LSTICK_X VA_SIDE MAP_LINEAR
bindaxis A_LSTICK_Y VA_FORWARD MAP_LINEAR
bindaxis A_RSTICK_X VA_YAW MAP_SQUARED
bindaxis A_RSTICK_Y VA_PITCH MAP_SQUARED
seta ai_badPathSpam "1"
seta ai_corpseCount "64"
seta ai_ShowCanshootChecks "0"
seta cg_blood "1"
seta cg_brass "1"
seta cg_crosshairAlpha "1"
seta cg_crosshairAlphaMin "0.7"
seta cg_crosshairDynamic "0"
seta cg_crosshairNoGun "gfx/reticle/hud@center_ads.tga"
seta cg_cursorHints "3"
seta cg_draw2D "1"
seta cg_drawCrosshair "1"
seta cg_drawFPS "Verbose"
seta cg_drawSnapshot "0"
seta cg_drawStatus "1"
seta cg_drawTimer "0"
seta cg_fov "80"
seta cg_gameBoldMessageWidth "60"
seta cg_gameMessageWidth "70"
seta cg_hintFadeTime "100"
seta cg_hudCompassMaxRange "2000"
seta cg_hudCompassMinRadius "0"
seta cg_hudCompassMinRange "0"
seta cg_hudCompassSize "1"
seta cg_hudCompassSoundPingFadeTime "2"
seta cg_hudCompassSoundPingVolumeCutoff "0.75"
seta cg_hudCompassSpringyPointers "0"
seta cg_hudDamageIconHeight "64"
seta cg_hudDamageIconInScope "0"
seta cg_hudDamageIconOffset "32"
seta cg_hudDamageIconTime "2000"
seta cg_hudDamageIconWidth "128"
seta cg_hudObjectiveMaxHeight "70"
seta cg_hudObjectiveMaxRange "2048"
seta cg_hudObjectiveMinAlpha "1"
seta cg_hudObjectiveMinHeight "-70"
seta cg_hudObjectiveNumRings "10"
seta cg_hudObjectiveRingSize "64"
seta cg_hudObjectiveRingTime "10000"
seta cg_hudStanceHintPrints "1"
seta cg_instantaction "0"
seta cg_marks "1"
seta cg_modPrvDrawAxis "1"
seta cg_modPrvMruAnims ""
seta cg_modPrvMruModels ""
seta cg_mpdrawaxis "1"
seta cg_mpMRUanims ""
seta cg_mpMRUmodels ""
seta cg_nopredict "0"
seta cg_railTrailTime "400"
seta cg_selectedPlayer "0"
seta cg_shadows "0"
seta cg_small_dev_string_fontscale "1"
seta cg_subtitleMinTime "3"
seta cg_subtitles "1"
seta cg_subtitleWidth "80"
seta cg_viewsize "100"
seta cg_weaponCycleDelay "0"
seta cl_freelook "1"
seta cl_mouseAccel "0"
seta cl_pitchspeed "140"
seta cl_xmodelcheck "0"
seta cl_yawspeed "140"
seta cm_playerCurveClip "1"
seta com_hunkMegs "160"
seta com_introplayed "0"
seta com_maxfps "0"
seta com_recommendedSet "1"
seta con_debug "0"
seta con_minicon "0"
seta con_miniconlines "5"
seta con_minicontime "4"
seta fs_useOldAssets "0"
seta g_lastSaveGame "save\autosave/bergstein.svg"
seta g_spSkill "2"
seta g_useGear "1"
seta g_useholdtime "10"
seta in_joyBallScale "0.02"
seta in_joystick "0"
seta in_midi "0"
seta in_midichannel "1"
seta in_mididevice "0"
seta in_midiport "1"
seta in_mouse "1"
seta joy_threshold "0.15"
seta loc_language "0"
seta logfile "2"
seta m_filter "0"
seta m_forward "0.25"
seta m_pitch "0.022"
seta m_side "0.25"
seta m_yaw "0.022"
seta modPrvAnimMruName0 ""
seta modPrvAnimMruName1 ""
seta modPrvAnimMruName2 ""
seta modPrvAnimMruName3 ""
seta modPrvModelMruName0 ""
seta modPrvModelMruName1 ""
seta modPrvModelMruName2 ""
seta modPrvModelMruName3 ""
seta monkeytoy "0"
seta mss_3d_provider "Miles Fast 2D Positional Audio"
seta mss_bits "16"
seta mss_errorOnMissing "0"
seta mss_khz "44"
seta mss_stereo "1"
seta mss_volume "0.8"
seta r_anisotropy "8"
seta r_ati_fsaa_samples "1"
seta r_ati_pntriangles "0"
seta r_ati_truform_normalmode "QUADRATIC"
seta r_ati_truform_pointmode "CUBIC"
seta r_ati_truform_tess "1"
seta r_colorbits "32"
seta r_customaspect "1"
seta r_customheight "1024"
seta r_customwidth "1600"
seta r_depthbits "0"
seta r_depthPrepass "1"
seta r_detailtextures "1"
seta r_diffuseSunQuality "2"
seta r_diffuseSunSteps "3"
seta r_dlightQuality "0"
seta r_drawSun "1"
seta r_dynamiclight "0"
seta r_entLightCutoff "0.2"
seta r_entMinLight ".15"
seta r_ext_texture_filter_anisotropic "0"
seta r_fastDpvs "1"
seta r_fastsky "0"
seta r_finish "1"
seta r_flares "1"
seta r_fullscreen "0"
seta r_gamma "1.54167"
seta r_ignoreGLErrors "1"
seta r_ignorehwgamma "0"
seta r_inGameVideo "1"
seta r_inputLatencyCap "50"
seta r_lagMaxInMs "50"
seta r_lastValidRenderer "GeForce FX 5600/AGP/SSE2"
seta r_lodbias "-100"
seta r_lodscale "2"
seta r_matTwkPreviewSize "1"
seta r_maxEntLights "8"
seta r_mem_agp "10"
seta r_mem_backend "1"
seta r_mem_manual "0"
seta r_mem_video "0"
seta r_minEntLightIntensity "0.02"
seta r_mode "6"
seta r_mtpreviewsize "1"
seta r_nv_fog_dist "1"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_overbrightBits "1"
seta r_picmip "1"
seta r_picmip2 "3"
seta r_picmip_bump "1"
seta r_picmip_spec "1"
seta r_portalBevels "0.7"
seta r_primitives "0"
seta r_railCoreWidth "1"
seta r_railSegmentLength "32"
seta r_railWidth "16"
seta r_shadowmapDepthBias "1"
seta r_shadowmapFilterQuality "medium"
seta r_shadowmapSunPartitions "4"
seta r_shadowmapSunSampleSizeNear "1"
seta r_shadows "0"
seta r_simpleMipMaps "1"
seta r_skip_auto_config "0"
seta r_stencilbits "8"
seta r_swapDelay "0"
seta r_swapInterval "1"
seta r_texturebits "32"
seta r_textureMode "bilinear"
seta r_vbo_interleave "0"
seta r_vbo_smc_static_draw "1"
seta r_vbo_stream_draw "1"
seta replay_time "0"
seta scr_dam_spray "1"
seta scr_dawnville_fast "0"
seta scr_redsquare_fast "0"
seta scr_stalingrad_fast "0"
seta sensitivity "5"
seta sys_configSum "239067564"
seta sys_cpuMHz "3200.1"
seta sys_sysMB "1024"
seta sys_vidMB "256"
seta thereisacow "1337"
seta ui_bigFont "0.4"
seta ui_campaign "american"
seta ui_currentMap "0"
seta ui_currentNetMap "0"
seta ui_extraBigFont "0.55"
seta ui_smallFont "0.25"
seta vid_xpos "150"
seta vid_ypos "0"