bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+gostand"
bind , "toggle snd_volume 1 0"
bind - "replay_back 10"
bind / "cg_ufo"
bind 0 "replay_back 3"
bind 1 "weaponslot primary"
bind 2 "weaponslot primaryb"
bind 4 "cycleoffhand"
bind 3 "+binoculars"
bind 6 "replay_mark"
bind 7 "replay_goto"
bind 8 "replay_live"
bind 9 "replay_forward 10"
bind [ "replay_restart"
bind ` "toggleconsole"
bind A "+moveleft"
bind B "toggle g_entinfo 0 2"
bind C "toggle cg_fov 80 30"
bind D "+moveright"
bind E "+leanright"
bind F "+activate"
bind G "god"
bind H "toggle r_grainfilter 1 0"
bind M "ai axis delete"
bind N "toggle ai_shownearestnode 64 0"
bind Q "+leanleft"
bind R "+reload"
bind S "+back"
bind T "toggle timescale 1 8"
bind V "toggle ai_shownodes 1 0"
bind W "+forward"
bind X "toggle r_fullbright 0 1"
bind Z "toggle r_normalmap flat unchanged"
bind ~ "toggleconsole"
bind BACKSPACE "map_restart"
bind PAUSE "toggle cl_paused"
bind ALT "cycleoffhand"
bind CTRL "lowerstance"
bind SHIFT "+holdbreath"
bind F1 "devgui"
bind F2 "scriptdebugger"
bind F3 "toggle r_showtris 0 1 2"
bind F4 "ufo"
bind F5 "savegame quicksave"
bind F7 "cg_ufo"
bind F9 "loadgame quicksave"
bind F12 "viewpos; wait; wait; wait; screenshotJPEG"
bind MOUSE1 "+attack"
bind MOUSE2 "toggleads"
bind MOUSE3 "+offhand"
bind MOUSE4 "+melee"
bind MWHEELDOWN "weapnext"
bind MWHEELUP "weapprev"

seta cg_drawfps "1"
seta ai_badPathSpam "0"
seta ai_ShowCanshootChecks "0"
seta con_minicon "1"
seta con_miniconlines "3"
seta con_minicontime "4"

seta replay_autosave "1"