// generated by Call of Duty, do not modify
unbindall
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+back"
bind ' "map_restart"
bind + "replay_forward 10"
bind , "toggle timescale 1 0.75 0.5 0.25"
bind - "replay_back 10"
bind / "scriptdebugger"
bind 0 "replay_live"
bind 3 "weapprev"
bind 6 "replay_mark"
bind 7 "replay_goto"
bind 8 "replay_live"
bind = "replay_forward 10"
bind [ "replay_restart"
bind \ "weapalt"
bind ` "toggleconsole"
bind A "+moveup"
bind B "+binoculars"
bind C "+smoke"
bind D "+moveright"
bind E "+leanleft"
bind F "+frag"
bind G "god"
bind M "weapalt"
bind N "noclip"
bind O "notarget"
bind Q "+activate"
bind R "+leanright"
bind S "+moveleft"
bind U "cg_ufo"
bind W "+melee"
bind X "+binoculars"
bind Z "lowerstance"
bind ~ "toggleconsole"
bind BACKSPACE "replay_live"
bind PAUSE "toggle cl_paused"
bind ALT "+holdbreath"
bind CTRL "goprone"
bind SHIFT "+speed"
bind INS "toggle timescale 1 10"
bind PGDN "toggle ai_shownodes 0 1"
bind PGUP "toggle r_showtris 1 2 0"
bind END "toggle g_entinfo 0 1 2 3 4 5"
bind F1 "devgui"
bind F5 "savegame quicksave"
bind F9 "loadgame quicksave"
bind F12 "screenshotJPEG"
bind MOUSE1 "+attack"
bind MOUSE2 "+forward"
bind MOUSE3 "+reload"
bind MWHEELDOWN "weapnext"
bind MWHEELUP "weapprev"