reset waypointOffscreenScaleSmallest 
reset compassObjectiveHeight
reset compassObjectiveWidth
reset cg_drawCrosshair
reset cg_drawCrosshairNames
reset ragdoll_explode_force
reset ragdoll_explode_upbias
reset jump_height
reset jump_slowdownEnable
reset bg_fallDamageMinHeight
reset bg_fallDamageMaxHeight
reset cg_hudGrenadeIconHeight
reset cg_hudGrenadeIconWidth
reset cg_hudGrenadeIconOffset
reset cg_hudGrenadePointerHeight
reset cg_hudGrenadePointerWidth
reset cg_hudGrenadePointerPivot
reset cg_fovscale
reset com_gameMsgWindow1LineCount

set ui_allow_teamchange				1


// UI
set cg_hudObjectiveTextScale		0.3
set cg_headIconMinScreenRadius		0.025
set cg_hudMapFriendlyHeight			15
set cg_hudMapFriendlyWidth			15
set cg_hudMapPlayerHeight			20
set cg_hudMapPlayerWidth			20
set cg_hudGrenadeIconMaxRangeFrag	250
set cg_weaponHintsCoD1Style			1

// SHARED GAMETYPE DEFAULTS

// gameplay
set scr_game_graceperiod				15
set scr_game_allowkillcam				1
set scr_game_onlyheadshots 				0
set scr_game_deathpointloss 			0
set scr_game_suicidepointloss 			0
set scr_team_teamkillpointloss 			1
set scr_game_spectatetype				1
set scr_game_perks						1
set scr_game_forceuav					0
set scr_game_hardpoints					1

// hardpoints
set scr_hardpoint_allowartillery		1
set scr_hardpoint_allowuav				1
set scr_hardpoint_allowhelicopter		1

// teams
set scr_team_fftype						0
set scr_team_respawntime				0
set scr_team_teamkillspawndelay 		20
set scr_team_kickteamkillers 			0

// player
set scr_player_numlives					0
set scr_player_respawndelay				0
set scr_player_maxhealth 				100
set scr_player_suicidespawndelay		0
set scr_player_healthregentime 			5
set scr_player_forcerespawn 			1
set scr_player_sprinttime				4

// UI
set scr_hardcore						0
set scr_oldschool 						0
set ui_hud_hardcore						0
set ui_hud_obituaries					1
set ui_hud_showobjicons 				1

// DEATHMATCH
set scr_dm_scorelimit		150
set scr_dm_timelimit		10
set scr_dm_roundlimit		1
set scr_dm_numlives 		0
set scr_dm_playerrespawndelay 0
set scr_dm_waverespawndelay 0

// DOMINATION
set scr_dom_scorelimit		200
set scr_dom_timelimit		0
set scr_dom_roundlimit		1
set scr_dom_numlives 		0
set scr_dom_playerrespawndelay 0
set scr_dom_waverespawndelay 0

// TEAM DEATHMATCH
set scr_war_scorelimit		750
set scr_war_timelimit		10
set scr_war_roundlimit		1
set scr_war_numlives 		0
set scr_war_playerrespawndelay 0
set scr_war_waverespawndelay 0

// SABOTAGE
set scr_sab_scorelimit		1
set scr_sab_timelimit		20
set scr_sab_roundlimit		0
set scr_sab_roundswitch		1
set scr_sab_numlives 		0
set scr_sab_bombtimer		30
set scr_sab_planttime		2.5
set scr_sab_defusetime		5
set scr_sab_hotpotato		0
set scr_sab_playerrespawndelay 7.5
set scr_sab_waverespawndelay 0

// SEARCH AND DESTROY CLASSIC
set scr_sd_scorelimit		4
set scr_sd_timelimit		2.5
set scr_sd_roundlimit		0
set scr_sd_roundswitch		3 // rounds between switching teams
set scr_sd_numlives 		1 // elimination
set scr_sd_bombtimer		45
set scr_sd_planttime		5
set scr_sd_defusetime		5
set scr_sd_multibomb		0
set scr_sd_playerrespawndelay 0
set scr_sd_waverespawndelay 0

// CAPTURE THE FLAG
set scr_ctf_scorelimit	10
set scr_ctf_timelimit	5
set scr_ctf_roundlimit	2
set scr_ctf_roundswitch	1
set scr_ctf_numlives	0
set scr_ctf_playerrespawndelay 0
set scr_ctf_waverespawndelay 15

// KING OF THE HILL
set scr_koth_scorelimit		250
set scr_koth_timelimit		15
set scr_koth_roundlimit		1
set scr_koth_roundswitch	1
set scr_koth_numlives		0
set scr_koth_playerrespawndelay 0
set scr_koth_waverespawndelay 0
set koth_autodestroytime	60
set koth_spawntime			0
set koth_kothmode			0
set koth_capturetime		20
set koth_destroytime		10
set koth_delayPlayer		0
set koth_spawnDelay			60

set sv_maxclients			24
set scr_xpscale				1