// generated by Call of Duty, do not modify
unbindall
bind TAB "+scores"
bind ENTER "+activate"
bind ESCAPE "togglemenu"
bind SPACE "+gostand"
bind ' "+offhand"
bind - "replay_back 10"
bind / "+melee"
bind 0 "replay_back 3"
bind 1 "replay_back 10"
bind 2 "replay_live"
bind 3 "timescale 100"
bind 4 "timescale 1"
bind 5 "timescale .25"
bind 6 "replay_mark"
bind 7 "replay_goto"
bind 8 "replay_live"
bind [ "replay_restart"
bind ` "toggleconsole"
bind A "+moveleft"
bind B "+binoculars"
bind C "gocrouch"
bind D "+moveright"
bind E "+leanright"
bind F "+activate"
bind M "weapalt"
bind Q "+leanleft"
bind R "+reload"
bind S "+back"
bind W "+forward"
bind ~ "toggleconsole"
bind PAUSE "pause"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+moveleft"
bind RIGHTARROW "+moveright"
bind ALT "+offhand"
bind CTRL "+prone"
bind SHIFT "+movedown"
bind DEL "cycleoffhand"
bind F1 "devgui"
bind F12 "cg_materials 1;con_minicon 1;fs_debug 0; mapname;viewpos;wait 6;screenshotJPEG;con_minicon 0; fs_debug 2; cg_drawmaterials 0"
bind KP_END "+leanleft"
bind KP_DOWNARROW "+leanright"
bind KP_INS "+reload"
bind MOUSE1 "+attack"
bind MOUSE2 "+moveup"
bind MOUSE3 "+speed"
bind MOUSE4 "+holdbreath"
bind MWHEELDOWN "weapnext"
bind MWHEELUP "weapnext"
seta ai_badPathSpam "0"
seta ai_corpseCount "10"
seta ai_debugCoverSelection "0"
seta ai_debugThreatSelection "0"
seta ai_ShowCanshootChecks "0"
seta ai_showClaimedNode "0"
seta ai_showRegion "0"
seta cg_blood "1"
seta cg_brass "1"
seta cg_crosshairAlpha "1"
seta cg_crosshairAlphaMin "0"
seta cg_crosshairDynamic "0"
seta cg_crosshairEnemyColor "1"
seta cg_cursorHints "3"
seta cg_drawBreathHint "1"
seta cg_drawCrosshair "1"
seta cg_drawFPS "Verbose"
seta cg_drawHealth "0"
seta cg_drawHUD "1"
seta cg_drawMantleHint "1"
seta cg_drawStatus "1"
seta cg_drawTurretCrosshair "1"
seta cg_gameBoldMessageWidth "60"
seta cg_gameMessageWidth "70"
seta cg_hintFadeTime "100"
seta cg_hudCompassMaxRange "700"
seta cg_hudCompassMinRadius "0"
seta cg_hudCompassMinRange "0"
seta cg_hudCompassSize "1"
seta cg_hudCompassSoundPingFadeTime "2"
seta cg_hudCompassSpringyPointers "0"
seta cg_hudDamageIconHeight "64"
seta cg_hudDamageIconInScope "0"
seta cg_hudDamageIconOffset "128"
seta cg_hudDamageIconTime "2000"
seta cg_hudDamageIconWidth "128"
seta cg_hudGrenadeIconHeight "25"
seta cg_hudGrenadeIconInScope "0"
seta cg_hudGrenadeIconMaxHeight "104"
seta cg_hudGrenadeIconMaxRange "250"
seta cg_hudGrenadeIconOffset "50"
seta cg_hudGrenadeIconWidth "25"
seta cg_hudGrenadePointerHeight "12"
seta cg_hudGrenadePointerPivot "12 27"
seta cg_hudGrenadePointerWidth "25"
seta cg_hudObjectiveMaxHeight "4000"
seta cg_hudObjectiveMaxRange "2048"
seta cg_hudObjectiveMinAlpha "1"
seta cg_hudObjectiveMinHeight "-4000"
seta cg_hudObjectiveNumRings "10"
seta cg_hudObjectiveRingSize "64"
seta cg_hudObjectiveRingTime "10000"
seta cg_hudStanceHintPrints "0"
seta cg_marks "1"
seta cg_marksLimit "1024"
seta cg_modPrvDrawAxis "1"
seta cg_modPrvMruAnims ""
seta cg_modPrvMruModels ""
seta cg_nopredict "0"
seta cg_small_dev_string_fontscale "1"
seta cg_subtitleMinTime "3"
seta cg_subtitlePosX "120"
seta cg_subtitlePosY "400"
seta cg_subtitles "1"
seta cg_subtitleWidth "80"
seta cg_subtitleWidthStandard "80"
seta cg_subtitleWidthWidescreen "80"
seta cg_viewsize "100"
seta cg_weaponCycleDelay "0"
seta cl_freelook "1"
seta cl_language "0"
seta cl_languageForceEnglish "0"
seta cl_mouseAccel "0"
seta cl_pitchspeed "140"
seta cl_yawspeed "140"
seta com_hunkMegs "200"
seta com_introplayed "0"
seta com_maxfps "0"
seta com_recommendedSet "1"
seta con_inputBoxColor "0.25 0.25 0.2 1"
seta con_inputHintBoxColor "0.4 0.4 0.35 1"
seta con_minicon "0"
seta con_miniconlines "5"
seta con_minicontime "4"
seta con_outputBarColor "1 1 0.95 0.6"
seta con_outputSliderColor "0.15 0.15 0.1 0.6"
seta con_outputWindowColor "0.35 0.35 0.3 0.75"
seta con_typewriter_printspeed "75"
seta fx_sort "1"
seta g_deathDelay "2000"
seta g_entinfo_aionly "0"
seta g_useGear "1"
seta g_useholdtime "0"
seta hud_deathQuoteFadeTime "1000"
seta hud_fade_ammodisplay "3"
seta hud_fade_compass "8"
seta hud_fade_healthbar "2"
seta hud_fade_offhand "3"
seta hud_fade_stance "1.7"
seta hud_fadeout_speed "0.1"
seta hud_flash_period_offhand "0.5"
seta hud_flash_time_offhand "2"
seta hud_health_pulserate_critical "0.5"
seta hud_health_pulserate_injured "1"
seta hud_health_startpulse_critical "0.33"
seta hud_health_startpulse_injured "1"
seta in_mouse "1"
seta input_viewSensitivity "1"
seta loc_forceEnglish "0"
seta loc_language "0"
seta m_filter "0"
seta m_forward "0.25"
seta m_pitch "0.022"
seta m_side "0.25"
seta m_yaw "0.022"
seta mis_01 "11"
seta mis_02 "10"
seta mis_03 "11"
seta mis_04 "10"
seta mis_05 "13"
seta mis_06 "11"
seta mis_07 "3"
seta mis_08 "11"
seta mis_09 "11"
seta mis_10 "11"
seta mis_difficulty "11000101301100000000330001110011000111101110010000"
seta mis_none "0"
seta mission_01 "11"
seta mission_02 "11"
seta mission_03 "11"
seta mission_04 "11"
seta mission_05 "11"
seta mission_06 "11"
seta mission_07 "3"
seta mission_08 "0"
seta mission_09 "0"
seta mission_10 "0"
seta mission_difficulty "11000111101110011100110001110022000000000000000000"
seta mission_none "0"
seta modPrvAnimMruName0 ""
seta modPrvAnimMruName1 ""
seta modPrvAnimMruName2 ""
seta modPrvAnimMruName3 ""
seta modPrvDisplayToggle "0"
seta modPrvModelMruName0 ""
seta modPrvModelMruName1 ""
seta modPrvModelMruName2 ""
seta modPrvModelMruName3 ""
seta monkeytoy "0"
seta mss_3d_provider "Miles Fast 2D Positional Audio"
seta mss_khz "44"
seta r_aaSamples "1"
seta r_anisotropy "8"
seta r_aspectRatio "auto"
seta r_autopriority "0"
seta r_displayRefresh "60 Hz"
seta r_distortion "1"
seta r_dlightLimit "4"
seta r_drawSun "1"
seta r_forceTechnology "default"
seta r_fullscreen "1"
seta r_gamma "1"
seta r_glow "1"
seta r_ignorehwgamma "0"
seta r_inGameVideo "1"
seta r_lodBias "1.17549e-038"
seta r_lodScale "1"
seta r_matTwkPreviewSize "1"
seta r_mode "1024x768"
seta r_monitor "0"
seta r_msaaAlpha "1"
seta r_overbrightBits "1"
seta r_picmip "0"
seta r_picmip_bump "0"
seta r_picmip_manual "0"
seta r_picmip_spec "0"
seta r_polygonOffsetBias "-1"
seta r_polygonOffsetScale "-1"
seta r_portalBevels "0.7"
seta r_railCoreWidth "1"
seta r_rendererPreference "none"
seta r_swapInterval "0"
seta r_textureMode "bilinear"
seta r_zFeather "1"
seta replay_time "0"
seta safeArea_horizontal "0.85"
seta safeArea_vertical "0.85"
seta sc_enable "1"
seta scr_88ridge_fast "1"
seta scr_88ridge_fxlevel "2"
seta scr_demolition_fast "0"
seta scr_duhoc_assault_drones "2"
seta scr_duhoc_assault_fast "0"
seta scr_duhoc_defend_fast "0"
seta scr_elalamein_fxlevel "2"
seta scr_hill400defend_minspec "0"
seta scr_moscow_drones "0"
seta scr_moscow_fx "0"
seta scr_rhine_fast "0"
seta scr_silotown_minspec "0"
seta sensitivity "5"
seta snd_bits "16"
seta snd_errorOnMissing "0"
seta snd_khz "44"
seta snd_slaveFadeTime "500"
seta snd_stereo "1"
seta snd_touchStreamFilesOnLoad "0"
seta snd_volume "1"
seta sv_lastSaveGame "save\autosave/downtown_assault.svg"
seta sys_configSum "202530872"
seta sys_cpuGHz "2.19999"
seta sys_cpuMHz "2199.99"
seta sys_gpu "NVIDIA GeForce 6800 GT"
seta sys_sysMB "1024"
seta sys_vidMB "256"
seta ui_bigFont "0.4"
seta ui_extraBigFont "0.55"
seta ui_mousePitch "0"
seta ui_smallFont "0.25"
seta vid_xpos "140"
seta vid_ypos "33"