// generated by Call of Duty, do not modify
unbindall
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+offhand"
bind 1 "weaponslot primary"
bind 2 "weaponslot primaryb"
bind 3 "weaponslot pistol"
bind 4 "weaponslot grenade"
bind ` "toggleconsole"
bind A "+moveleft"
bind D "+moveright"
bind F "+activate"
bind M "weapalt"
bind Q "+leanleft"
bind S "+back"
bind W "+forward"
bind ~ "toggleconsole"
bind PAUSE "pause"
bind UPARROW "+forward"
bind DOWNARROW "+back"
bind LEFTARROW "+moveleft"
bind RIGHTARROW "+moveright"
bind CTRL "cycleoffhand"
bind DEL "+leanleft"
bind PGDN "+leanright"
bind END "+reload"
bind F1 "devgui"
bind F5 "savegame quicksave"
bind F9 "loadgame quicksave"
bind F12 "cg_materials 1;con_minicon 1;fs_debug 0; mapname;viewpos;wait 6;screenshotJPEG;con_minicon 0; fs_debug 2; cg_drawmaterials 0"
bind MOUSE1 "+attack"
bind MOUSE2 "toggleads"
bind MOUSE3 "+melee"
bind MWHEELDOWN "lowerstance"
bind MWHEELUP "raisestance"
bind BUTTON_B "+offhand"
bind BUTTON_X "+activate"
bind BUTTON_Y "weapnext"
bind BUTTON_BLACK "raisestance"
bind BUTTON_WHITE "lowerstance"
bind BUTTON_START "pause"
bind BUTTON_BACK "devgui"
bind BUTTON_RTRIG "+attack"
bind BUTTON_LTRIG "+speed"
bind DPAD_UP "cycleoffhand"
bind DPAD_DOWN "cycleoffhand"
bind DPAD_LEFT "cycleoffhand"
bind DPAD_RIGHT "cycleoffhand"